Universitas Negeri Surabaya

Selamat datang di Universitas Negeri Surabaya (UNESA). Berdiri sejak 1964, UNESA telah berkembang menjadi salah satu perguruan tinggi terkemuka di Indonesia.

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LISNANI

LISNANI

NIDN 0219098702 · SINTA ID 6113930

817
SINTA Score

Publikasi

Android-based Mathematics Learning Media on Geometry Using the Context of Tourist Destinations

Mathematics Teaching Research Journal

2025

Students' Problem-Solving Ability Using Picture Story Contexts

Students' Problem-Solving Ability Using Picture Story Contexts 12 (1), 101-112, 2023

2023

Web-based realistic mathematics learning environment for 21st-century skills in primary school students

Journal on Mathematics Education 14 (2), 253-274, 2023

2023

UKMC Peduli Pengembangan Kemampuan Soft Skills di SMK Methodist 2 Palembang

Koran Media Sriwijaya, 2022

2022

Etnomathematics: Exploration Tapis Lampung on Two-Dimentional Figure and Social Arithmetics

Indomath: Indonesia Mathematics Education 5 (2), 87-98, 2022

2022

EVALUASI RPP MERDEKA BELAJAR PADA MATERI ATURAN SINUS DAN COSINUS MENGGUNAKAN KONTEKS KAIN JUMPUTAN KHAS PALEMBANG

SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan 6 (3), 1587-1590, 2022

2022

Pelatihan Tes Masuk Universitas dan Persiapan Lamaran Kerja Bagi Siswa SMA

Jurnal Terapan Abdimas 7 (2), 129-135, 2022

2022

Pendampingan Pembuatan Aktivitas Pembelajaran Berkonteks Budaya Materi Geometri Di Kota Pagaralam

Jurnal Terapan Abdimas 7 (2), 143, 2022

2022

Pembelajaran Matematika untuk PGSD

Erlangga, 2022

2022

Designing Student Worksheet on Relation and Function Material for Mathematics Learning: Jumping Task

Mathematics Teaching Research Journal

2022

ELT LEARNING MEDIA FOR YOUNG LEARNERS: FAMILY-THEMED PICTURE STORIES

Indonesian EFL Journal: Journal of ELT, Linguistics, and Literature 7 (1), 21-32, 2021

2021

DINAMIKA PEMBELAJARAN ONLINE DI MASA PANDEMI COVID-19

terhadap Kehidupan Manusia, 135, 2021

2021

Pengaruh Media Komik Tematik Terhadap Hasil Belajar Kognitif

Wacana Akademika: Majalah Ilmiah Kependidikan 5 (2), 105-112, 2021

2021

KUPU-KUPU TERSEMBUNYI PENERUS BANGSA DI TPA SUKAWINATAN

Jurnal Terapan Abdimas 6 (1), 28-35, 2021

2021

Guntur Maulana Muhammad, Ari Septian, Mastika Insani Sofa

2020

Etnomatematika: Pengenalan Bangun Datar Melalui Konteks Museum Negeri Sumatera Selatan Balaputera Dewa

Mosharafa: Jurnal Pendidikan Matematika 9 (3), 359-370, 2020

2020

Digitized Local Folklores in EFL Reading Classroom

Digitized Local Folklores in EFL Reading Classroom, 1-6, 2020

2020

Analisis penggunaan aplikasi KAHOOT dalam pembelajaran IPA

JIPI (Jurnal IPA dan Pembelajaran IPA) 4 (2), 155-167, 2020

2020

PENDAMPINGAN PEMBELAJARAN MATEMATIKA MATERI OPERASI PERKALIAN BAGI SISWA SD KELAS II SDN 42 PALEMBANG

Jurnal Terapan Abdimas 5 (1), 21-27, 2020

2020

PENDAMPINGAN PEMBUATAN DRAFT MODUL CALISTUNG UNTUK TUTOR DI LPM SRIWIJAYA/YAYASAN BUDI ASIH SUMATERA SELATAN

Jurnal Abdimas Musi Charitas 3 (2), 27-37, 2020

2020

Peningkatan Pemahaman Konsep Bilangan Bulat Melalui Cerita Si Unyil Berbasis ICT

Mosharafa: Jurnal Pendidikan Matematika 9 (2), 215-226, 2020

2020

Designing Moodle features as e-learning for learning mathematics in COVID-19 pandemic

Journal of Physics Conference Series

2020

Developing teaching materials two-dimensional figure-based on Palembang local cultural context

Journal of Physics Conference Series

2020

Pengaruh penggunaan konteks daun terhadap hasil belajar siswa

Mosharafa: Jurnal Pendidikan Matematika 8 (3), 423-434, 2019

2019

Implementing Realistic Mathematics Education for Elementary Schools in Indonesia

The Effect of Fable on Increasing Students Understanding of Plane Figure ..., 2019

2019

Pengaruh Media Daun Terhadap Hasil Belajar Tematik Bagi Peserta Didik Kelas IV Sekolah Dasar

Jurnal PGSD Musi 2 (1), 14-25, 2019

2019

The Effect of Fable on Increasing Students Understanding of Plane Figure Concept

International Conference on Educational Sciences and Teacher Profession ..., 2019

2019

Pengaruh model pembelajaran example non example untuk meningkatkan hasil belajar tematik bagi siswa kelas VI SD

Jurnal Basicedu 3 (1), 76-82, 2019

2019

Pemahaman Konsep Awal Calon Guru Sekolah Dasar Tentang Pecahan

Mosharafa 8 (1), 61-70, 2019

2019

Students Interest and Creativity in Cultural Art and Craft Lessons

Students Interest and Creativity in Cultural Art and Craft Lessons 295, 232-235, 2019

2019

Designing solar system material through science domino game and booklet

Journal of Physics: Conference Series 1157 (2), 022005, 2019

2019

Comparative study of learning models example-non-example and picture-and-picture on natural science subjects

Journal of Physics: Conference Series 1157 (2), 1-5, 2019

2019

Pelatihan pembuatan alat peraga pembelajaran matematika sederhana di SD Negeri 42 Palembang

Jurnal Abdimas Musi Charitas 2 (2), 13-16, 2018

2018

Persiapan Siswa Kelas VI Menghadapi Ujian Sekolah Tingkat SD

Jurnal Abdimas Musi Charitas 2 (1), 22-26, 2018

2018

Desain Buku Ajar Matematika Bilingual Materi Bangun Datar Menggunakan Pendekatan PMRI Berkonteks Kebudayaan Lokal

Mosharafa: Jurnal Pendidikan Matematika 7 (3), 345-356, 2018

2018

Design research on plane figure learning by using picture story and pairing game to improve mathematical communication skills of second grade of primary school students

Journal of Physics: Conference Series 1080, 1-9, 2018

2018

ANALISIS KEBUTUHAN PENGEMBANGAN SOAL PEMECAHAN MASALAH BAGI SISWA SD KELAS VI

Prosiding Seminar Nasional Matematika dan Pendidikan Matematika 1 (1), 197-207, 2017

2017

Desain materi bangun datar menggunakan origami berkonteks tangram di SD Kelas II

Suska Journal of Mathematics Education 3 (1), 33-40, 2017

2017

DESAIN MEDIA PEMBELAJARAN JAM MEKANO PADA POKOK BAHASAN PENGUKURAN SUDUT DAN WAKTU DI KELAS IV SD

UKMC, 2017

2017

Model Pembelajaran Group Investigation Menggunakan Metode Discovery Terhadap Keaktifan Dan Hasil Belajar Di UNIKA Musi Charitas

2016

Integrating Nursing Context And Technology Usage For English Speaking Empowerment

2016

Desain Materi Operasi Hitung Menggunakan Papan Permainan Tentara Melalui Kartu Soal Dan Flashcard

2016

Desain Pembelajaran Bangun Datar Menggunakan Fable Dog Catches Cat And Puzzle Tangram Di Kelas II SD

" Desain Pembelajaran Bangun Datar Menggunakan Fable Dog Catches Cat And ..., 2013

2013

Quadrilateral Materials Design with Fable" Catches Dog Cat" Tangram Puzzle for Students and Class II

1st Sea-Dr International Conference, 209-218, 2013

2013

Prosiding

Seminar Nasional Sains dan Teknologi 17, 18

2008

THE FOLLOWING ARTICLE ISOPEN ACCESS

Mechano Clock Learning Media Design in Discussion of Angle and Time Measurement

International Advisory Board, 150, 0

Lisnani Lisnani, R. Ilma, Somakim Somakim

Font Size Journal Content

PR-AHK-02

Bagian Kepegawaian dan HKTL

Somakim.(2013). Desain Pembelajaran Bangun Datar Menggunakan Fable Dog Catches Catand Puzzle Tangram di Kelas II SD

Jurnal Kreano 4 (1), 11-25

Ika Nur Fitriana, Helti Lygia Mampouw

PB-YR-01

Bagian Kepegawaian & HKTL